# Features

The EsportManager and ESM X platform offers a wide variety of gaming features for both web2 and web3 players to play and engage with each other, also to earn money by doing what they love the most - playing video games!&#x20;

## How the two platforms will be distinguished?&#x20;

> Same, but different.&#x20;

<figure><img src="https://1574100924-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZfL21RZYNCpSsCyyKGse%2Fuploads%2Fy2gIsifhmGK533ZJwX9X%2Fscreen.png?alt=media&#x26;token=67960de2-e439-440c-80c5-e98553712d6b" alt=""><figcaption></figcaption></figure>

In order to create the most personalized gaming experience for both crowds while encouraging cross-play, we came up with a happy medium. The EsportManager platform will have a highly visible 'X' toggle button in the middle of the top menu bar.&#x20;

* <mark style="color:red;">**OFF**</mark> - When the toggle button is turned off, only web2 gaming content - basically the original EsportManager - is visible to users. This way, the players refusing web3 gaming will have an unbothered, traditional experience.&#x20;
* <mark style="color:green;">**ON**</mark> - When the toggle button is turned on, the magic happens. The colors and design of the site change and the web3 elements magically appear - games, tournaments, ladders, news, etc.  Although, web3 content will be prioritized, the **web2 content won't disappear** - it's an important feature with the purpose of **attracting web2 users to use the ESM X** "side" more, seducing them with appealing web3 gaming events!&#x20;

## Platform features

<mark style="color:purple;">**Automation**</mark> – Tournament bracket generation, result handling, prize distribution and performance tracking all work automated in the most games - basically any with API.&#x20;

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<mark style="color:purple;">**Tournaments**</mark> – Online gaming competitions with unlimited participants, multi-stage formats, admins, check-in and seed options.

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<mark style="color:purple;">**Challenges**</mark> – Wager match function for users to challenge their friends in solo or team versus matches and bet on their own success - the winner takes all!&#x20;

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<mark style="color:purple;">**Ladders**</mark> – Ongoing – usually monthly - point collecting events with optional target (kills, played matches, skill use, ranking etc.) in a chosen game with a variety of rewards.&#x20;

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<mark style="color:purple;">**Quest and reward system**</mark> – A diverse, automated task and level up system will incentive users to spend more time on the site and participate in social, gaming, and brand activities.

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<mark style="color:purple;">**Subscription**</mark> – In the second half of 2024 ESM will enroll its subscription program where given features will only be available in exchange for a small monthly fee.

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<mark style="color:purple;">**Detailed admin panel**</mark> – Intuitive and in-depth admin interface for brands and organizers to personalize their tournaments to the greatest extent.

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<mark style="color:purple;">**Game-account linking**</mark> – Players are able link their gaming accounts to their ESM profile, so their in-game activities are tracked.

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<mark style="color:purple;">**Statistics**</mark> – Thanks to user and game APIs player and match results are available in the most game at any times.

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<mark style="color:purple;">**Communities**</mark> – Brands can create their own spaces and gather followers creating a new communication channel targeting only gamers.

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<mark style="color:purple;">**Crypto integration**</mark> – On top of blockchain game integration possibilities, prize pools and entries can be made of cryptocurrencies.

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<mark style="color:purple;">**Store**</mark> – A hybrid marketplace for users to spend their well-earned ESMX tokens on web2 or web3 gaming assets.

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